Today is UniMetagame's first day of the Raging Battle preview and the card choice was an obvious one.
Why not review the card that we'll all want to pull and that is on the cover of the new set?
Yes, we're talking about Power Tool Dragon(best translation given), the equip king of Synchros.
First things first, lets blow up his text so everyone can enjoy his equip loving effect:
1 Tuner + 1 or more non-Tuner monsters
Once per turn during your Main Phase, you can select 3 Equip Spell Cards from your Deck. Your opponent chooses one at random. Add the chosen card to your hand and shuffle the others into your Deck. If this card would be destroyed, you can send an Equip Spell Card equipped to this card to the Graveyard to prevent this card from being destroyed.
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What to choose?
That has to be the first question on your mind so lets list all the good equips to use:

1) United We Stand
Increase the ATK and DEF of the equipped monster by 800 points for each face-up monster you control.
2) Mage Power
The equipped monster gains 500 ATK and DEF for each Spell and Trap Card you control.
3) Autonomous Action Unit
Pay 1500 Life Points. Select 1 Monster Card from your opponent's Graveyard. Special Summon it to your side of the field in Attack Position, and equip it with this card. When this card is removed from the field, destroy the equipped monster.
4) Fighting Spirit
The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
5) Axe of Despair
The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard, you can Tribute 1 monster you control to return this card to the top of your Deck.
6) Big Bang Shot
The equipped monster gains 400 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, the equipped monster is removed from play.
7) Ekibyo Drakmord
A monster equipped with this card cannot attack. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand.

8) D.D.R. - Different Dimension Reincarnation
Discard 1 card. Select 1 of your removed from play monsters, Special Summon it in Attack Position, and equip it with this card. When this card is removed from the field, destroy the equipped monster.
9) Ballista of Rampart Smashing
If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.
10) Black Pendant
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
11) Core-Buster (Future card, coming in the same set, use this with Koa'ki Meiru)
Equip only to a "Koa'ki Meiru" monster. If the equipped monster battles a LIGHT or DARK monster, skip the damage calculation and destroy that monster. When the equipped monster is removed from the field, add this card to your hand.
12) Mark of the rose
Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster.
After looking at a list with all the released Yugioh equip spell cards, the 12 above made the cut.
We did the work so you don't have to. We even listed the equip cards effect to save you some extra time.
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Survival
Power tool dragon has a strong survival instinct. Once you've equipped him with an equip card, if he is about to be destroyed, you can immediately destroy that equip card to save him.
Normally this would be a horrible effect or average at best but this effect shines because you'll be getting a free equip card from your deck, thanks to his first effect.
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Card Rulings
Remember though, the card specifies destroy, so if someone tries to remove it from play, his second effect won't activate.
Also his second effect is an IGNITION effect, not an optional trigger. That means IT CANNOT MISS THE TIMING.
The Ignition effect simply chains to whatever is causing the destruction, or starts the chain in the case of a bigger monster smashing into your smaller Power tool dragon.
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Getting him out
Since he is a level 7 synchro you'll most likely get him out with a level 3 tuner and a level 4 monster.

So what level 3's should you choose?
There are only 3 choices in my mind:
1) Psychic Commander - because he can be teleported and can stand his own ground.
2) Blackwing - Gale the Whirlwind - because he has that amazing half a monster's attack effect.
3) Junk Synchron - because he can give you a free monster from the grave.
Of the above 3, most decks will benefit from the psychic commander and the ability to play Emergency Teleport.
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Release Dates
Look for Raging Battle to be released in the TCG on May 12th 2009.
Get your first look at Raging Battle during the sneak peak which will be on May 2nd-3rd 2009.
44 Days left till the battle truly rages and we get a sneak peak at the new set!



2 comments:
"Also his second effect is an IGNITION effect, not an optional trigger."
I'm sorry, but is this even true? The effect is worded like the Six Samurai effects [which are quick effects]. I don't see how this effect could be more than marginally useful if it operated at spell speed 1 and couldn't be used outside of your main phase.
Is this card ruled this way somewhere on an official site?
What Six Samurai effect is a quick effect?
A quick effect is a spell speed two that can go off on your opponents turn. The Vast majority usually do not have costs.
I can't think of any spell speed 2 effects that Six Sam's have.
A good example of a quick effect is D.D Crow.
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There may be a six samurai with a quick effect but I can't currently think of one.
As for Power tool dragon, I consulted with a few other judges online and we came to the consensus it was a Trigger effect.
It's a tricky ruling because I can see how it might be a quick effect, but it came down to paying the cost of the discard of the equip that made it a trigger.
Also the wording of "if this card would be destroyed" helped come to the trigger ruling.
Konami will probably give us a ruling page about this once the new set it released, and it will probably be listed as a trigger effect then.
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